07234cc9a8
Applies the brand platform consistently across the codebase: - Name: Semantika everywhere — app name/slug/scheme, bundle ids (com.semantika.app), workspace package names, CDK stack, Cognito domain prefix, secret name (semantika/app), database name, product ids (semantika_monthly/_yearly), and storage keys. - System instructions: Semantika is positioned as an intelligent reflection partner — not therapy, not self-help, not a course. It starts by exploring how the user interprets their situation and supports reflection and perspective-taking rather than delivering finished answers. Tone rules added: never judging, dramatic, overenthusiastic or preaching; always calm, curious, clear, respectful, structured, thoughtful. - Honest claims: instructions and knowledge base now explicitly frame neurosemantics and NLP as models and inspiration for reflection, not scientifically established methods — including a note that several NLP claims lack support in controlled studies. Claiming or implying proven effects is forbidden. - README: brand section (position, promise, mission, vision, positioning, tone, design words) and updated product philosophy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0118DaxZR36RpnY524vRqx3z
58 lines
2.4 KiB
Markdown
58 lines
2.4 KiB
Markdown
# NLP fundamentals
|
|
|
|
NLP (Neuro-Linguistic Programming) was developed in the 1970s by Richard
|
|
Bandler and John Grinder by modeling effective therapists (Virginia Satir,
|
|
Fritz Perls, Milton Erickson). It offers models for how people structure
|
|
subjective experience.
|
|
|
|
**Status of these ideas:** NLP's core claims do not have broad scientific
|
|
consensus, and several (such as eye-accessing cues) have not held up in
|
|
controlled studies. Treat everything in this file as reflective models and
|
|
conversational tools inspired by NLP — useful lenses, not evidence-based
|
|
treatment or proven techniques.
|
|
|
|
## Key presuppositions (working assumptions)
|
|
|
|
- The map is not the territory.
|
|
- People respond to their map of reality, not reality itself.
|
|
- There is no failure, only feedback.
|
|
- Every behavior has a positive intention in some context.
|
|
- People already have the resources they need, or can create them.
|
|
- The meaning of communication is the response it elicits.
|
|
|
|
These are adopted as useful stances, not truth claims.
|
|
|
|
## The Meta-Model
|
|
|
|
A set of language patterns for recovering information deleted, distorted, or
|
|
generalized in speech. Examples:
|
|
|
|
- **Deletion**: "I'm afraid." → "Afraid of what, specifically?"
|
|
- **Unspecified verb**: "He rejected me." → "How, specifically, did he reject you?"
|
|
- **Universal quantifier**: "I always fail." → "Always? Every single time?"
|
|
- **Modal operator**: "I can't speak up." → "What would happen if you did?"
|
|
- **Nominalization**: "Our communication is bad." → "How are you communicating?"
|
|
- **Mind reading**: "She thinks I'm useless." → "How do you know she thinks that?"
|
|
|
|
The Meta-Model turns vague, limiting maps into specific, workable ones.
|
|
|
|
## Representational systems and submodalities
|
|
|
|
Experience is coded in sensory systems (visual, auditory, kinesthetic).
|
|
Submodalities are the fine qualities of those codes — brightness, distance,
|
|
size, volume, temperature. Shifting submodalities (e.g. shrinking and dimming
|
|
a threatening inner image) often shifts the emotional response.
|
|
|
|
## Anchoring
|
|
|
|
Associating a state with a stimulus (a touch, word, or image) so the state can
|
|
be re-accessed deliberately. Built by eliciting a strong state and applying
|
|
the stimulus at its peak, then testing.
|
|
|
|
## Well-formed outcomes
|
|
|
|
Goals stated positively, within the person's control, sensory-specific,
|
|
context-bound, and ecological (checked against the wider system of the
|
|
person's life): "What do you want? How will you know you have it? What might
|
|
it cost you?"
|